A downloadable game

A final project made at the University of Denver as an exercise in pixel art. This project was intended to be used as proof of experience in both creating and implementing custom sprites and animations  in Unity, as well as utilizing Unity's finite state machine to play animations during specific moments or in a particular sequence. 


Controls are WASD to move, and Left Shift to run. The user may also press the Spacebar in order to hurt the character and play the "Damage" animation. 

Download

Download
PixelArtFinalExport.zip 28 MB

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